Overview
UPlayComponent
is a component of the ReplayActor created by UBloodStainSubSystem::StartReplay
.
It works together with AReplayActor
and contains logic related to replay playback.
References
Plugin |
BloodStainSystem |
Module |
BloodStainSystem |
Header |
#include "PlayComponent.h" |
Source |
/Plugins/BloodStainSystem/Source/BloodStainSystem/Private/PlayComponent.cpp |
Super Class |
UActorComponent |
Properties
Type |
Name |
Description |
RecordHeaderData |
FRecordHeaderData |
Header data from the replay file |
PlaybackOptions |
FBloodStainPlaybackOptions |
Replay’s Playback Option |
PlaybackKey |
FGuid |
Currently replaying playback group key |
Functions
ApplyMaterial()

Description
Changes the Actor’s material to InMaterial
.
If InMaterial
is nullptr
, it reverts to the original material.
Outputs
Type |
Name |
Description |
FInstancedStruct |
Return Value |
Actor’s Header Data from the replay file |
Notes